Tool Nº.01 · by Third AI Studios

SHOTLNE

The AI music-video studio.
By AI music artists, for AI music artists.

One studio · four rooms

Plan it, wire it, generate it, cut it.
Without leaving the board.

The Director: director looks and a full camera rig

01 · Direct

The Director

Pick a director's look and a real rig: camera body, focal length, lens character, stop, film stock. The whole optical language rides every prompt, so your video holds one vision from the first frame to the last.

  • Director looks seed the rig, every axis stays tweakable
  • Cast and sets carry identity shot to shot
  • Save your own looks and reuse them across projects
The Grid: a node canvas wiring characters, styles and media into generators

02 · Compose

The Grid

A node canvas where the pipeline is visible: wire characters, styles, references and prompts into generators, chain image into video, branch, compare, keep what works. Starter templates fold the common moves into one click.

  • Every model is a node; outputs feed the next input
  • Character and environment nodes lock identity
  • Coverage, restyle, upscale, atmosphere, zine and more
Build: the generation bench with the model rail and live pricing

03 · Generate

Build

The bench. One prompt slab, a rail of twenty-plus models with their real capabilities, and the exact price of the run before you press generate, compared across every provider that carries the model.

  • Live cost preview and a cross-provider price compare
  • Fleet-learned speed and reliability next to every price
  • Every run logged: reuse the exact recipe later
Signal: the waveform timeline with lyrics and shot cards

04 · Cut

Signal

Your song is the timeline. Lyrics align to the waveform, every line takes a shot, and the cut builds on parallel shotlines: one main cut the player reads, side lanes for the alternates, shots dragged between them while the audio re-cuts itself underneath.

  • Hosted lyric alignment: drop a track, get a timeline
  • Every shot collects frames, audio and takes into a model-ready brief
  • One button sends the brief to the Grid; the finished take flows back
The Library

Plus the Library. Every generation, upload and reference filed automatically: browse it, bulk-select it, send it anywhere, re-run it.

The part nobody else has

Your whole team.
One board. Live.

Shotline was built by two artists directing one video across two screens, so it had to be multiplayer from the ground up. Not file handoffs. Not exports. The same canvas, at the same time.

Live cursors + co-editing

See where your co-director is working, watch nodes change as they change them, never merge anything.

Shared boards, real roles

Invite by handle or link, as editor or viewer. Renders land on the board, billing stays with whoever pressed generate.

Board chat

Talk where the work is. Every board carries its own thread, presence and unread state.

Community presets

Share looks, styles and atmospheres as codes anyone can import in one click.

The arsenal

Twenty-plus models. Five providers.
Your keys, wholesale prices.

EvoLinkKieAtlasfal.ai
Shotline V1 + V2GPT Image 2Nano Banana ProSeedream 5.0 ProZ-Image TurboKling 3.0 + TurboKling 2.5Kling O3 + EditSeedance 2.0 + MiniSeedance 1.5 ProGrok Imagine 1.0 + 1.5Wan 2.7OmniHuman 1.5HappyHorse 1.1Seed Audio 1.0

Bring your own key. That is the whole trick.

Shotline never resells generations. You plug in your own provider keys (EvoLink, Kie and friends), every generation is billed by the provider at their listed rate, and the studio shows you the exact cost, compared across providers, before every single run. Some months a bundle's credits would be cheaper for one model, and the compare card will tell you that too. What you never pay here: a plan floor, an expiring credit bucket, or a markup on your own work.

The math

When does Shotline pay for itself?
We did the math. Honestly.

A 5 second Seedance 2.0 clip at 720p costs $1.00 on your own Kie key. We read the same clip off live paid accounts on four of the big bundled platforms: there it costs $0.93 to $2.11, about $1.46 on average. Shotline is $6 a month plus exactly what you run. The average bundle against ours, tier for tier:

Pick a model. Wholesale per generation, on your key:

The average bundle · billed monthly$ / monthSeedance clips it buysThe same money on Shotline
Entry tier$20~1414 clips + the entire studio
Creator tier$45~3139 clips + the entire studio
Pro tier$280~192274 clips + the entire studio

and a slow month here costs $6, not the full plan

And that is the real feature. Shotline shows this math live, per model, per provider, before every single run. Including the rare row where a bundle would beat us. No bundle shows you that. And your keys stay yours: the credits on them work outside Shotline too, on whatever else you build.

A clip = Seedance 2.0 (the full model), 5 seconds at 720p; a frame = GPT Image 2 at 2K medium. Bundle side: the average of four major bundled platforms, every credit price read off a live paid account in July 2026, at normal month-to-month rates (no launch discounts; EUR plans read at parity; annual commitments run about 25% lower; tier prices mirror the shape of the biggest monthly menu). The same clip costs $0.93 to $2.11 across them, the same frame $0.11 to $0.40; one pure credit reseller in the set prices video at wholesale, sometimes a cent below, and the live compare will show you exactly that when it happens. Shotline side: $6/mo studio + the live registry rates on your own keys, settings-matched per chip and priced on each model's cheapest carrier (the compare card routes there automatically): Seedance 2.0 $0.199/s at 720p, GPT Image 2 $0.09 per 2K medium frame. Rates as of July 2026; plans change, wholesale is wholesale.

Early access

We are picking 10 artists to finish V1 with us.

Not a waitlist. A crew. You get the full studio while it is still warm from the forge, we get the ten pairs of eyes that make it bulletproof. Two things are part of the deal, and we mean them:

01 · The credit

Everything you publish that was made during early access carries the short Made in Shotline clip we provide. Your work stays yours; the badge just says where it was forged.

02 · The reports

You actively report every issue you hit, right from the tool's built-in reporter. Ten artists who ship beat a thousand who lurk.

Where are you subscribed today? (pick any)

Image models you use most (pick any)

Video models you use most (pick any)

How much do you generate monthly? (pick one)

What would you make with it? (pick any)

Where in the world are you based? (pick one)

Open to collaborating with other testers during early access? (pick one)

Questions about Shotline? Write to shotline@thirdaistudios.com

Direct · Compose · Generate · Cut · Together

Apply for early access